Sins of a Solar Empire: Rebellion Free Download Repacklab
Sins of a Solar Empire: Rebellion Free Download The Next Installment to the Award-Winning RTS. While many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved. The loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them – especially xenos. For the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders. Repacklab.com sexy games
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and to assimilate all others to the Unity’s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny. The divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy. Take the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion – a standalone RT4X game that combines the tactics of real-time.
New Factions: Decide whether to play as a Loyalist or Rebel – each unlocks new technologies, ships and play styles for each race. New Titan Class Warships: Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield. New and Updated Capital Ships: A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgraded to four levels for their abilities, allowing players to focus their ships along specific strengths. New Corvette Class Ships: Small and maneuverable, each faction has developed a new light attack craft to harass enemy forces. Siege of Centauri
Updated Visuals: Updated graphics, particle effects, lighting and shadows, race specific UI and other enhancements make the Sins’ universe look better than ever. New Victory Conditions: Take multiple paths to victory including – Military, Diplomatic, Research, Last Flagship Standing, Last Capital Standing and Occupation. New Audio: More than 60 minutes of original music, countless new sound effects and dozens of new voice overs help bring the drama of battle to new levels of immersion. Tutorials: New and updated tutorials make it easy for both experienced and new players to quickly start building their own solar empire. Plus, a number of optimizations that provide better performance than ever before!
There are six main types of ships in Sins of a Solar Empire. Strike Craft are the smallest ships and must be carried into battle by larger ships. Frigates are the most common ships that fulfill a variety of functions from scouting to colonization. Cruisers are larger than frigates and perform more specific roles such as carrying strike craft, supporting fleet operations, or direct heavy assault. Capital Ships were the largest and most powerful ships, until the addition of Titans, but are very expensive; they can be upgraded in level with a maximum level of 10, making them superior to all vessels within their respective fleet. In the Entrenchment micro-expansion, Starbases are the largest and most powerful military structures, but are extremely expensive. Star Wars Empire at War: Gold Pack
while Anti-Structure Cruisers provide the firepower to counter Starbases, and Mines change the shape of the battlefield. In the Diplomacy micro-expansion, Envoy Cruisers expanded the diplomacy aspect. Each of the three factions possesses a unique set of ships, but they all fulfill the same general roles, however, unique ships appear in the two micro-expansions. In the Rebellion stand-alone expansion, Titans have become the largest and most powerful ships, dwarfing any known ship, and Corvettes bridge the gap between Strike Craft and Frigates. The three factions have fractured into Loyalist and Rebel camps, that have their own variants of the Titans and Corvettes. Each core faction also gained a new capital ship.
Celestial objects and anomalies
There are multiple types of colony-supporting planets and asteroids, with the expansions and later downloadable content increasing the available planet types over the years. Habitable worlds range from Earth-like Terran planets to frozen Ice planets and water-covered Oceanic planets, with some planets possessing random bonuses such as enhanced factories or better defenses. The player can interact directly with planets in several ways, such as creating trade routes, raining destruction from orbit or spreading “culture” via propaganda platforms, which may cause enemy planets to revolt in the player’s favor. In addition, there are pirate bases, which are abnormally durable and well-defended asteroids that have no resources but provide a boost to tax income. Empires of the Undergrowth
Furthermore, there are several different spatial anomalies (more commonly known as uncolonizable objects) found in the game which serve as obstacles and hazards to all players. These include ice and asteroid fields, which reduce weapon accuracy; gas giants, which can cause dangerous explosions if a ship is destroyed nearby; stars, which allow for interstellar jumps but have large gravity wells that are slow to traverse; and various forms of space junk, which do not affect ships directly. Wormholes link some systems, and once the necessary technology has been researched, they can be utilized for instant travel. In addition, DLCs have added traveling hazards such as plasma storms, random rebellions, economic downturns and coronal mass ejections.
|Minor Factions DLC||Outlaw Sectors DLC||Stellar Phenomena DLC||Forbidden Worlds DLC||Gold||Ultimate Edition|
|Game and Soundtrack Bundle||–||–||–||–||–|
OS: Windows 10 / 8 / Windows 7 SP1
Processor: 3 GHz Intel Pentium 4 Processor or Equivalent
Memory: 2 GB Available System Memory
Graphics: 256 MB Video Card w/Pixel Shader 3.0 Support (Radeon X1650 / GeForce
6800* or Better)
Hard Drive: 5 GB HD space
Sound: DirectX 9.0c Compatible Sound Card
Other Requirements: Keyboard and Mouse (w/scroll wheel), Broadband Internet connection for Multiplayer
* NVidia video chipsets must use driver version 296.10 or higher and mobile cards be set as the primary video chipset for the game.
Intel Core i5/i7 Processor or Equivalent
Memory: 4 GB Available System Memory
Graphics: 1 GB Video Card w/Pixel Shader 3.0 Support (Radeon X3000 Series / GeForce 8000* Series or Better)
Other Requirements:Broadband Internet connection.
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